How did Bloodborne change me as a gamer?

First things first: I have never played a Souls game before and I was not familiar with FromSofware’s games.

This (sort of) review will praise Bloodborne but I would like to point out this type of games are not for everyone. I certainly thought I was not cut out to sit through it.

I wanted an exclusive game for my new console so when I clicked a youtube link to watch Bloodborne’s trailer, I was excited. After watching though, I realized this game had too much blood for my taste and told my sister that there was absolutely no way that I would buy this game. Nearly a month after its release, I ended up buying it. Turns out I have no reliability when it comes to buying (or not buying) something.

I play games more than once — I do, but never have I ever felt like I was playing the same game over and over again during the first playthrough.

My first attempt of playing the game was a complete failure for several reasons:

  1. My strategy of playing any game is to attack. I know this will make me sound like I’m an inexperienced gamer but it’s what I do. I barely use stealth when I’m playing Hitman! Backstepping is not my type of thing. I’m in it to win it.
  2. I’m not a patient person. Not at all. If I’m playing something, I want to see the story develop as soon as possible. I want to be able to go from level to level / area to area smoothly.
  3. I get scared easy. If something will pop out of my screen, I want to know that beforehand. I hate jumpscares. Hate them.

First thirty minutes went by with me trying to make my peace with the circle button and trying to understand the overall mechanics of the game until I decided I needed a new weapon, a new character build and a new me.

After beating the Cleric Beast and Father Gascoigne — aside from feeling like a champ — the game became something else for me. It felt less impossible.

I ended up devoting 60+ hours into this game, beating every single optional boss and trying to get every achievement I can and I had a blast doing so. Heck, even after two hours playing it, I was telling everyone that it was one of the best games I have ever played.

Bloodborne also has an amazing playing online opportunity I used only after I was about to face the final boss. It’s very new for me — because I rarely play online — to be able to see what the others did, how they died, to read the notes they left for you and to be able to help them get through those annoying boss fights.

I am a fairly new PS+ user (mostly because I don’t play online) so I ended up beating the game by myself. But after getting that online access I felt like I had missed so much. (And I most certainly did.)

Bloodborne is innovative, brilliant and unforgiving. The feeling you get after beating a long and nightmarish boss fight is indescribable. (I can explain the feeling you get after dying with an emojicon though: ‎(ノಥ益ಥ)ノ ┻━┻) Even after beating the last two optional bosses and starting NG+, I still can’t feel like this game ended. NG+ is as hard as my first playthrough (even though I think my character should be over levelled by now) and it’s as unforgiving. (It granted me with 200.000+ blood echoes to later take it away from me in a ridiculous fight with those two wolves on the bridge! -that’s on me but still-)

The game has a way of making you feel like you have earned it, only to take that feeling away in a matter of seconds. This is a new type of gaming for me and it made me believe I am a better gamer now. (Emphasis on the word *believe* because I don’t think it requires any special skill to beat the game but it certainly makes you think that.)

I’m going to explore the other FromSofware games as soon as possible.


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